Teleporters Path
Problem Overview
| Aspect | Details |
|---|---|
| Problem | Find path using each teleporter exactly once |
| Algorithm | Hierholzer’s Algorithm for Eulerian Path |
| Time Complexity | O(n + m) |
| Space Complexity | O(n + m) |
| Key Insight | DFS with path construction on backtracking |
Learning Goals
After completing this problem, you should understand:
- Eulerian Path vs Eulerian Circuit
- Eulerian Path: visits every edge exactly once
- Eulerian Circuit: Eulerian path that starts and ends at the same vertex
- Existence Conditions for Directed Graphs
- When an Eulerian path exists based on vertex degrees
- Hierholzer’s Algorithm
- Efficient O(m) algorithm to construct the path
Problem Statement
A game has n levels (numbered 1 to n) and m teleporters. Each teleporter is a one-way connection from level a to level b.
Task: Find a route from level 1 to level n that uses each teleporter exactly once.
Input:
- First line: integers n and m
- Next m lines: teleporter connections (a, b)
Output:
- The path as space-separated level numbers, or “IMPOSSIBLE”
Constraints:
- 2 <= n <= 10^5
- 1 <= m <= 2 * 10^5
Eulerian Path Existence Conditions
For a directed graph, an Eulerian path exists if and only if:
Condition 1: At most ONE vertex has out_degree - in_degree = 1
(This vertex must be the START)
Condition 2: At most ONE vertex has in_degree - out_degree = 1
(This vertex must be the END)
Condition 3: All OTHER vertices have in_degree = out_degree
Condition 4: The graph is weakly connected
(All vertices with edges are reachable)
Special Requirements for This Problem
Since we must start at vertex 1 and end at vertex n:
| Vertex | Required Condition |
|---|---|
| Vertex 1 | out_degree - in_degree = 1 (start vertex) |
| Vertex n | in_degree - out_degree = 1 (end vertex) |
| Others | in_degree = out_degree |
If the graph has an Eulerian circuit instead (all vertices balanced), we cannot use it because it would require start = end, but we need start = 1, end = n.
Hierholzer’s Algorithm
The key insight is to build the path during DFS backtracking:
Algorithm Hierholzer(start):
1. Initialize empty path
2. DFS from start vertex:
- While current vertex has unused edges:
- Pick any unused edge (u, v)
- Mark edge as used
- Recursively DFS from v
- When no more edges: ADD current vertex to path
3. Reverse the path (built backwards during backtracking)
Why add on backtracking? A vertex is added to the path only when all its outgoing edges have been used, ensuring we don’t get stuck.
Visual Diagram
Example: n=5, m=6
Teleporters: 1->2, 2->3, 3->1, 1->4, 4->5, 5->3
Graph:
+---+
| 1 |----+
+---+ |
/ \ |
v v |
+---+ +---+ |
| 2 | | 4 | |
+---+ +---+ |
| | |
v v |
+---+ +---+ |
| 3 |<-| 5 | |
+---+ +---+ |
| |
+----------+
Degree Analysis:
Vertex | in_degree | out_degree | difference
-------|-----------|------------|------------
1 | 1 | 2 | +1 (START)
2 | 1 | 1 | 0
3 | 2 | 1 | -1 (END... but we need n=5!)
4 | 1 | 1 | 0
5 | 1 | 1 | 0
This example has NO valid path (end should be vertex 5, not 3)
Valid Example: n=4, m=4, edges: 1->2, 2->3, 3->4, 1->3
+---+
| 1 |
+---+
/ \
v v
+---+ +---+
| 2 |->| 3 |
+---+ +---+
|
v
+---+
| 4 |
+---+
Vertex | in | out | diff
-------|----|----|-----
1 | 0 | 2 | +1 (START - correct!)
2 | 1 | 1 | 0
3 | 2 | 1 | -1 (... but end should be 4)
Still invalid! Let's use: 1->2, 2->3, 3->4, 2->4
Vertex | in | out | diff
-------|----|----|-----
1 | 0 | 1 | +1 (START)
2 | 1 | 2 | +1 (INVALID - two starts!)
Correct Valid Example: n=4, m=3, edges: 1->2, 2->3, 3->4
Path: 1 -> 2 -> 3 -> 4
Dry Run
Input: n=4, m=3
Edges: (1,2), (2,3), (3,4)
Step 1: Build adjacency list (using indices for edges)
adj[1] = [2]
adj[2] = [3]
adj[3] = [4]
adj[4] = []
Step 2: Check degrees
Vertex 1: out=1, in=0 -> diff = +1 (start candidate)
Vertex 2: out=1, in=1 -> diff = 0
Vertex 3: out=1, in=1 -> diff = 0
Vertex 4: out=0, in=1 -> diff = -1 (end candidate)
Start=1, End=4 matches requirements!
Step 3: Hierholzer's Algorithm (iterative with stack)
Stack: [1] Path: []
Current=1, has edges -> push 2
Stack: [1,2] Path: []
Current=2, has edges -> push 3
Stack: [1,2,3] Path: []
Current=3, has edges -> push 4
Stack: [1,2,3,4] Path: []
Current=4, no edges -> pop to path
Stack: [1,2,3] Path: [4]
Current=3, no edges -> pop to path
Stack: [1,2] Path: [4,3]
Current=2, no edges -> pop to path
Stack: [1] Path: [4,3,2]
Current=1, no edges -> pop to path
Stack: [] Path: [4,3,2,1]
Step 4: Reverse path
Final: [1,2,3,4]
Step 5: Validate
- Length = 4 = m + 1? 3 + 1 = 4 YES
- Starts at 1? YES
- Ends at 4 (=n)? YES
Output: 1 2 3 4
Python Solution
import sys
from collections import defaultdict
sys.setrecursionlimit(300000)
def solve():
input_data = sys.stdin.read().split()
idx = 0
n = int(input_data[idx]); idx += 1
m = int(input_data[idx]); idx += 1
adj = defaultdict(list)
in_deg = [0] * (n + 1)
out_deg = [0] * (n + 1)
for _ in range(m):
a = int(input_data[idx]); idx += 1
b = int(input_data[idx]); idx += 1
adj[a].append(b)
out_deg[a] += 1
in_deg[b] += 1
# Check Eulerian path conditions for this problem
# Vertex 1 must be start: out_deg[1] - in_deg[1] = 1
# Vertex n must be end: in_deg[n] - out_deg[n] = 1
# All others: in_deg = out_deg
if out_deg[1] - in_deg[1] != 1:
print("IMPOSSIBLE")
return
if in_deg[n] - out_deg[n] != 1:
print("IMPOSSIBLE")
return
for v in range(2, n):
if in_deg[v] != out_deg[v]:
print("IMPOSSIBLE")
return
# Hierholzer's algorithm (iterative to avoid stack overflow)
path = []
stack = [1]
while stack:
u = stack[-1]
if adj[u]:
v = adj[u].pop()
stack.append(v)
else:
path.append(stack.pop())
path.reverse()
# Validate: path length should be m+1 and end at n
if len(path) != m + 1 or path[-1] != n:
print("IMPOSSIBLE")
return
print(' '.join(map(str, path)))
solve()
Complexity Analysis
| Operation | Time | Space |
|---|---|---|
| Build graph | O(m) | O(n + m) |
| Degree check | O(n) | O(n) |
| Hierholzer DFS | O(m) | O(m) stack |
| Total | O(n + m) | O(n + m) |
Common Mistakes
| Mistake | Why It Fails | Fix |
|---|---|---|
| Wrong degree check | General Eulerian path allows any start/end | Must verify vertex 1 is start, vertex n is end |
| Not reversing path | Hierholzer builds path backwards | Always reverse at the end |
| Using recursion | Stack overflow for large m | Use iterative version with explicit stack |
| Missing connectivity check | Disconnected components | Validate path length = m + 1 |
| Checking all vertices equally | Vertex 1 and n have special roles | Separate checks for 1, n, and others |
Related Problems
| Problem | Type | Key Difference |
|---|---|---|
| Mail Delivery | Eulerian Circuit | Undirected graph, start = end |
| De Bruijn Sequence | Eulerian Path | Implicit graph from string patterns |
| LeetCode 332: Reconstruct Itinerary | Eulerian Path | Lexicographically smallest path |
| LeetCode 2097: Valid Arrangement of Pairs | Eulerian Path | Generic start/end |